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13 Sep 2019

10:00 AM-12:30 PM

Unity Workshops Singapore - Physics | Non Hands-on Session

Free

tech new final iconTECH

Physics simulation can greatly add realism to an interactive experience. Unity offers both 2D and 3D physics simulation in a friendly and easy to use way.

 

Takeaways

- simulate physics in 2D and 3D

- use various physics joints to simulate different behaviors such as chains, ragdoll and cloth

 

Who should attend?

Retail -  Create more lifelike visuals by adding physics simulation such as cloth and dangling bits to the visualization of a product.

AEC - Add physics to an architectural visualization to allow users to interact with objects in the scene by picking them up and placing in a different location.

Media - Create more lifelike visuals by adding physics simulation such as cloth, ropes, ragdolls and dangling bits to contents.

Medical -  Create more lifelike visuals by adding physics simulation such as cloth, ropes, ragdolls and dangling bits to contents.

Education - Use physics simulation for a more engaging learning experience.

 

Proficiency level

Intermediate

 

Pre-requisites

Introduce to Unity

 


Note -

  • to attend the workshop, a valid pass is required.  Each pass must be registered to one participant. 
  • no fee will be imposed on the attendees, a no show would mean you will not be assigned a valid pass for subsequent workshops (to attend, you can try to do a walk in for subsequent workshops and will be accepted if there are vacancies).
  • Walk-ins will only be accepted if we have any last minute dropouts (do note that participation is not guaranteed while a wait outside the venue of at least 30 mins is expected), do note that participation is not guaranteed unless with a valid pass. If we have a full turnout, we apologize that any walk-ins will be rejected.
  • as this is a workshop series in partnership with IMDA, priority will be given to those living in Singapore.
  • Video during the session is strictly NOT allowed.

If you can't attend, please email us at events_sapac@unity3d.com at least the day prior to the session, so we can release the seat.