Physics simulation can greatly add realism to an interactive experience. Unity offers both 2D and 3D physics simulation in a friendly and easy to use way.
- simulate physics in 2D and 3D
- use various physics joints to simulate different behaviors such as chains, ragdoll and cloth
Who should attend?
Retail - Create more lifelike visuals by adding physics simulation such as cloth and dangling bits to the visualization of a product.
AEC - Add physics to an architectural visualization to allow users to interact with objects in the scene by picking them up and placing in a different location.
Media - Create more lifelike visuals by adding physics simulation such as cloth, ropes, ragdolls and dangling bits to contents.
Medical - Create more lifelike visuals by adding physics simulation such as cloth, ropes, ragdolls and dangling bits to contents.
Education - Use physics simulation for a more engaging learning experience.
Introduce to Unity
- to attend the workshop, a valid pass is required. Each pass must be registered to one participant.
- no fee will be imposed on the attendees, a no show would mean you will not be assigned a valid pass for subsequent workshops (to attend, you can try to do a walk in for subsequent workshops and will be accepted if there are vacancies).
- Walk-ins will only be accepted if we have any last minute dropouts (do note that participation is not guaranteed while a wait outside the venue of at least 30 mins is expected), do note that participation is not guaranteed unless with a valid pass. If we have a full turnout, we apologize that any walk-ins will be rejected.
- as this is a workshop series in partnership with IMDA, priority will be given to those living in Singapore.
- Video during the session is strictly NOT allowed.
If you can't attend, please email us at firstname.lastname@example.org at least the day prior to the session, so we can release the seat.