What is this about?
A sharing from game industry veterans on how elements of fun can be applied across a multitude of user-centric experiences, even beyond the spectrum of games.
Gareth Tan from Rustbucket Interactive & Shawn Toh from BattleBrew Productions will share their perspectives and use cases that demonstrate how experiences can be gamified to engage your audiences.
Who is this for?
- Companies in retail, tourism industries who are considering gamification to create enjoyable user experiences.
- Companies who are considering using interactive entertainment or gamification in training or generating awareness for their business.